![]() I’d grown accustomed to sleeping with my head completely underneath due to the extreme coldness in my bedroom. As a filmmaker, you have to have the vision, talent and drive to create the film, and Blackmagic allowed me to take that and create that vision at Hollywood level quality,” he finished.I lay awake under the covers of my bed. “The Pocket camera and Resolve definitely helped with get the film noticed and bought because of it’s fantastic quality. “Don’t Peek” is scheduled to be turned into a full length feature in 2022. The Blackmagic RAW to Resolve workflow was very easy,” Terry said. For the creature in the game and in the room, we used Resolve to highlight the creature. For the physical monster, it was just Alex in his underwear, wearing a mask, and used Resolve to match the colors between his chest and the mask. “I was worried about creating a monster not only as a physical effect, but as one of the ‘animals’ in the game. To grade the footage, he used DaVinci Resolve Studio. Terry shot using Blackmagic RAW, which he credited with allowing him to get even more details from the shadows around the room and with an easy post process. Definitely not a shot we could have gotten with a larger camera,” he continued. We could look at her and around her to capture the darkness and shadows of the room behind her. And because the camera is so tiny, we were able to squeeze the camera in tight spaces making the room feel much bigger and increase the viewer’s sense of horror. “This shot gave the perfect ambiance and creepy feeling, while at the same time let us work with the gear and lighting that we had available. The small size of the camera also let Terry capture the room behind her, giving the viewer a greater sense of being alone in a dark room instead of just a close up of her face. To get the shot, Terry positioned the Pocket Cinema Camera 4K in between the Switch and Katie’s face. The shot of Katie holding the Nintendo Switch and watching her face react at first in amusement and then in horror to what was happening on the screen became the key shots for the film. I never thought I would be able to count the light coming off a game console as enough for lighting a scene, but the Pocket let that happen.” ![]() I realized with that level of low light capability that we could keep Katie’s face lit with just the light coming off of the Nintendo Switch itself. “When we were testing the Pocket Camera and discovered how well it looked at ISO 1250, that was the ‘a ha’ moment for me. You see people happily holding Nintendo Switches up to their face, so the idea of taking something so innocent but showing it as terrifying was an idea I couldn’t pass up,” Terry said. “Animal Crossing is such an innocent game. The low light capabilities and the small size of the Pocket Cinema Camera 4K worked perfectly to allow Terry to be incredibly creative with the shoot and allowing him to create the feel that the set was much bigger. The film was born right there,” Terry said.Ĭonstrained by quarantine rules, Terry, along with his roommate and fellow filmmaker Alexander Anderson, who produced “Don’t Peek,” had to come up with a way to shoot a high quality and properly creepy horror film within a single room in their apartment that did not have the space for extensive lighting or rigging. Then one night Katie was playing Animal Crossing and thought she saw something at the end of her bed. I started to think about an idea for a horror film using something that people have been doing during covid as the main plot point. “There was a lot of time to do some writing, and not surprisingly also time for playing video games. The film’s set was Terry’s Los Angeles apartment and the production gear used was limited to the Pocket Cinema Camera 4K, a small slider, two small lights, and a Nintendo Switch, which was also used for lighting on a number of shots. The short film premiered at SXSW 2021 and was quickly bought to be turned into a feature film. “Don’t Peek” follows a young woman, played by award winning actress Katie C’etta, who discovers a frightening Animal Crossing character intent on crossing into the real world. The horror film, which was also graded using DaVinci Resolve Studio, was bought by blockbuster filmmaker Timur Bekmambetov and will be turned into a full length feature film. ![]()
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